Behrg

Mountain Man, Man Mountain

Description:

STR: 16 (+3) CON: 20 (+5) DEX: 8 (-1) INT: 10 ( 0) WIS: 11 ( 0) CHA: 10 ( 0)

AC: 20 FORT: 16 REF: 12 WILL: 12

Hit Points: 37 Bloodied: 18 Surge Value: 9 Surges/Day: 14

Speed: 6 Passive Insight: 10 Passive Perception: 15

Acrobatics: -4 (-1 Abil, -3 Armor) Arcana: 0 Athletics: 9 (+3 Abil, +5 Trained, -3 Armor, +4 Misc) Bluff: 0 Diplomacy: 0 Dungeoneering: 0 Endurance: 7 (+5 Abil, +5 Trained, -3 Armor) Heal: 0 History: 0 Insight: 0 Intimidate: 0 Nature: 7 (+5 Trained, +2 Misc) Perception: 5 (+5 Trained) Religion: 0 Stealth: -4 (-1 Abil, -3 Armor) Streetwise: 0 Thievery: -1 (-1 Abil, -3 Armor)

Languages: Common, Giant

Race Features: Mountain’s Tenacity: +1 Will Powerful Athlete: Roll twice and use either result when making Athletics check to jump or climb Stone’s Endurance: Have the stone’s endurance power Athletics Bonus Nature Bonus

Class Features: Font of Life: At the start of your turn, roll a saving throw Guarding Might: Choose a Guardian Might option Earthstrength: Add Con mod to AC instead of Dex or Int. When you use second wind, add your COn mod to AC. Nature’s Wrath: On your turn, you can mark each adjacent enemy as a free action until the end of your next turn

Feats: Crusyhing Earthstrength: Add Constitution Modifier to damage after second wind (+5)

At Will Powers: Warden’s Fury Warden’s Grasp Earth Shield Strike Strength of Stone

Encounter Powers: Stone’s Endurance Thunder Ram Assault Form of Winter’s Herald Attack

Daily Powers: Form of Winter’s Herald

Magic Items: Staggering Warhammer +1 (E)

Bio:

Behrg

Anach Korin mdreessen